Create a copy of the application project in “libs / wl-phonegap / [branch Business ID - Preferred Domain]” copy of the application (trunk). The name of the project copy must have a “Business ID - preferred domain”. Download the “libs / wl-phonegap / [Business ID-Preferred]” project to the local computer.
Note: All images below should be download to the local computer in advance, renamed according to the specified rules, and placed in the specified directories.
res/icon/android
Put the following icons:
36x36 - icon-36-ldpi.png
48x48 - icon-48-mdpi.png
72x72 - icon-72-hdpi.png
96x96 - icon-96-xhdpi.png
res/splash/android
Put the following loading screens:
200x320 - splash-ldpi-portrait.png
320x480 - splash-mdpi-portrait.png
480x800 - splash-hdpi-portrait.png
720px1280 - splash-xhdpi-portrait.png
Note: If you need urgently assemble the application ONLY for Android, then steps 6, 7, 8 do not need perform but recommend perform these steps,because the iOS application will be compiled using the current sources.
res/splash/ios
Put the following loading screen:
640x1136 logo-568h@2x.png (yes, only 1 file)
res/icon/ios
Put the following icons:
1024x1024 - iTunesArtwork@2x.png
120x120 - Icon-60@2x.png
180x180 - Icon-60@3x.png
76x76 - Icon-76.png
152x152 - Icon-76@2x.png
167x167 - Icon-83.5@2x.png
40x40 - Icon-Small-40.png
80x80 - Icon-Small-40@2x.png
120x120 - Icon-Small-40@3x.png
29x29 - Icon-Small.png
58x58 - Icon-Small@2x.png
87x87 - Icon-Small@3x.png
res/screen/ios
Put the following lading screens:
750x1334 - Default@2x~iphone~comany.png
1242x2208 - Default@3x~iphone~comany.png
1278x2732 - Default@2x~ipad~comany.png
1334x750 - Default@2x~iphone~comcom.png
1334x1334 - Default@2x~iphone~anyany.png
2208x1242 - Default@3x~iphone~anycom.png
2208x2208 - Default@3x~iphone~anyany.png
2732x2732 - Default@2x~ipad~anyany.png
config.xml
In the attribute id of the tag Widget set Preferred Domain.
In the tag Name set Application Name.
www/index.html
Find tag iframe. Add string “?s_id = [Preferred Domain]” in the end link of tag src.
www/icon.png
Delete this file. Take from the loading screens for a new application, which have size 1242 * 2208. Rename to icon.png. Add this file instead of deleted file.
www/js/communication.js
In the Communication.messageGet () method, replace the string com.wellnessliving.achieve with the new application ID.
www/css/index.css
For app-splash-image, set the height: 100%; and width: 100%;
For app-splash-image img, delete everything that starts with animation-, and opacity. Adding display: block;
For fidelity, you can compare it with index.css of any custom application.
Authorize with the Adobe ID (article in passwords: “adobe@dev.1024.info/build.phonegap.com”). For personal use, it recommended that you create your account.
Open “private” tab.
Upload the zip. archive of the application.
Click button “Ready to build” and use production key (“adobe@dev.1024.info/build.phonegap.com”). Wait for the Application finish compiling.
Download apk file.
Make sure, that application work correctly on the emulator or Android device.
Select “Manage” in the “Production track” section.
Click “Create release”.
After that, we refuse “App signing by Google Play”.
We add the apk file that was generated at the stage (Build and compilation).
At this point, you will not yet have access to send the application to the release. First, you need to execute steps 5 and 6.
Only then, press “review” and “start reload to production”.
In the “Content rating” section:
Add the email address generated in the step (Setting up the account in google play).
In the section “UTILITY, PRODUCTIVITY, COMMUNICATION, OR OTHER” form the age rating of the application. In each of the items you need to answer “No” other than “Does the app allow users to purchase digital goods?”.
Save changes.
In the “Pricing & distribution” section:
Section in the “Countries”, select all countries.
In the section “Primarily Child-Directed”, “Contains ads” answer “No”.
Then, select the “Content guidelines”, “US export laws”.
Save changes.
Final action should be performed in section 4, item 4.6.